Architecture and mobile application with augmented reality, visualizing videos and 3d objects in museums

Hugo D. Calderon-Vilca, Esau G. Ocrospoma-Callupe, Flor C. Cardenas-Marino, Edwin F. Calderon-Vilca

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

4 Scopus citations

Abstract

This research presents an architecture and a mobile application with augmented reality (MAR), called MARHN, solving the problem of lack of information in a museum, since objects can be visualized both in videos and in three-dimensional objects. We report the development process and the functionality of the application, to find that the application is clear and easy to use. A field study of Natural History Museum of Lima visitors (n = 45) shows that the MARHN application generates satisfaction and ease to learn more about museum objects. The research also discusses the theoretical implications of other applications of AR (Augmented Reality), to use them as a model and improve.

Original languageEnglish
Title of host publicationIEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies, CHILECON 2019
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728131856
DOIs
StatePublished - Nov 2019
Externally publishedYes
Event2019 IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies, CHILECON 2019 - Valparaiso, Chile
Duration: 13 Nov 201927 Nov 2019

Publication series

NameIEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies, CHILECON 2019

Conference

Conference2019 IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies, CHILECON 2019
Country/TerritoryChile
CityValparaiso
Period13/11/1927/11/19

Bibliographical note

Publisher Copyright:
© 2019 IEEE.

Keywords

  • 3D objects
  • Augmented Reality
  • Mobile Application
  • Museum

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