Abstract
This research presents an architecture and a mobile application with augmented reality (MAR), called MARHN, solving the problem of lack of information in a museum, since objects can be visualized both in videos and in three-dimensional objects. We report the development process and the functionality of the application, to find that the application is clear and easy to use. A field study of Natural History Museum of Lima visitors (n = 45) shows that the MARHN application generates satisfaction and ease to learn more about museum objects. The research also discusses the theoretical implications of other applications of AR (Augmented Reality), to use them as a model and improve.
Original language | English |
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Title of host publication | IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies, CHILECON 2019 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
ISBN (Electronic) | 9781728131856 |
DOIs | |
State | Published - Nov 2019 |
Externally published | Yes |
Event | 2019 IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies, CHILECON 2019 - Valparaiso, Chile Duration: 13 Nov 2019 → 27 Nov 2019 |
Publication series
Name | IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies, CHILECON 2019 |
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Conference
Conference | 2019 IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies, CHILECON 2019 |
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Country/Territory | Chile |
City | Valparaiso |
Period | 13/11/19 → 27/11/19 |
Bibliographical note
Publisher Copyright:© 2019 IEEE.
Keywords
- 3D objects
- Augmented Reality
- Mobile Application
- Museum