Implementación de un Entorno Virtual Usando Tecnologías Web3D

Translated title of the contribution: Implementation of 3D virtual environment using Web3D technologies

Bayona Sussy, Gonzales Kevin, Cuadros Ruben

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

The current market promotes the use of 3D virtual worlds as ways to spreading content and information for organizations. This paper presents a virtual reality application using Web3D technologies in order to represent the building structure in the faculty of university. Include the use of a 3D graphics engine to implement practical features that allow interactive three-dimensional deployment. The UP4VED methodology was adapted for development because it is focus on virtual environment. Survey results show that the average potential user considers very likely to visit the application again to look for new features and updates.

Translated title of the contributionImplementation of 3D virtual environment using Web3D technologies
Original languageSpanish
Title of host publicationProceedings of the 11th Iberian Conference on Information Systems and Technologies, CISTI 2016
EditorsAlvaro Rocha, Luis Paulo Reis, Manuel Perez Cota, Ramiro Goncalves, Octavio Santana Suarez
PublisherIEEE Computer Society
ISBN (Electronic)9789899843462
DOIs
StatePublished - 25 Jul 2016
Externally publishedYes
Event11th Iberian Conference on Information Systems and Technologies, CISTI 2016 - Gran Canaria, Spain
Duration: 15 Jun 201618 Jun 2016

Publication series

NameIberian Conference on Information Systems and Technologies, CISTI
Volume2016-July
ISSN (Print)2166-0727
ISSN (Electronic)2166-0735

Conference

Conference11th Iberian Conference on Information Systems and Technologies, CISTI 2016
Country/TerritorySpain
CityGran Canaria
Period15/06/1618/06/16

Bibliographical note

Publisher Copyright:
© 2016 AISTI.

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