Virtual reality in the learning process

Bayron Chavez, Sussy Bayona

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Scopus citations

Abstract

© Springer International Publishing AG, part of Springer Nature 2018. Knowledge is essential and experience teaches. Therefore, new learning trends in schools are based on experience, making use of technologies such as Virtual Reality (VR) that allow to experience situations that are very close to reality. However, unlike computers, this technology does not present the same level of integration in schools. This article presents a systematic literature review of research conducted into virtual reality and the learning process in order to identify the important characteristics of virtual reality technology and its effect on the learning process. A total of 30 articles published between 1999 and 2017 were selected. The results show that the characteristics of interaction and immersion are the most important to consider in a virtual reality technology and its implementation would support the learning process.
Original languageAmerican English
Title of host publicationVirtual reality in the learning process
Pages1345-1356
Number of pages12
ISBN (Electronic)9783319777115
DOIs
StatePublished - 1 Jan 2018
EventAdvances in Intelligent Systems and Computing -
Duration: 1 Jan 2020 → …

Publication series

NameAdvances in Intelligent Systems and Computing
Volume746
ISSN (Print)2194-5357

Conference

ConferenceAdvances in Intelligent Systems and Computing
Period1/01/20 → …

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  • Cite this

    Chavez, B., & Bayona, S. (2018). Virtual reality in the learning process. In Virtual reality in the learning process (pp. 1345-1356). (Advances in Intelligent Systems and Computing; Vol. 746). https://doi.org/10.1007/978-3-319-77712-2_129