Resumen
© 2019 IEEE. This research presents an architecture and a mobile application with augmented reality (MAR), called MARHN, solving the problem of lack of information in a museum, since objects can be visualized both in videos and in three-dimensional objects. We report the development process and the functionality of the application, to find that the application is clear and easy to use. A field study of Natural History Museum of Lima visitors (n = 45) shows that the MARHN application generates satisfaction and ease to learn more about museum objects. The research also discusses the theoretical implications of other applications of AR (Augmented Reality), to use them as a model and improve.
Idioma original | Inglés estadounidense |
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DOI | |
Estado | Publicada - 1 nov. 2019 |
Evento | IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies, CHILECON 2019 - Duración: 1 nov. 2019 → … |
Conferencia
Conferencia | IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies, CHILECON 2019 |
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Período | 1/11/19 → … |