Virtual Reality and Tourism: Visiting Machu Picchu

Jean Diestro Mandros, Roberto Garcia Mercado, Sussy Bayona-Oré

Resultado de la investigación: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

Resumen

In COVID-19 times, the mobilization of people has become a latent danger due to the possible contagion, consequently people are deprived of visiting archaeological sites in person. Thus, virtual reality emerges as an alternative solution. Individuals can immerse themselves within virtual environments to explore monuments, museums, and other cultural heritage sites. The purpose of this article is to present a system to make virtual visits to the Citadel of Machu Picchu. The UP4VED methodology was used the system construction. The tests of the 3D model were carried out with hotel guests, who showed their satisfaction with the immersive virtual visit to the citadel, considering it an easy-to-use technology that facilitates interaction.

Idioma originalInglés
Título de la publicación alojadaNew Perspectives in Software Engineering - Proceedings of the 9th International Conference on Software Process Improvement CIMPS 2020
EditoresJezreel Mejia, Mirna Muñoz, Álvaro Rocha, Yadira Quiñonez
EditorialSpringer Science and Business Media Deutschland GmbH
Páginas269-279
Número de páginas11
ISBN (versión impresa)9783030633288
DOI
EstadoPublicada - 2021
Publicado de forma externa
Evento9th International Conference on Software Process Improvement, CIMPS 2020 - Mazatlán, México
Duración: 21 oct 202023 oct 2020

Serie de la publicación

NombreAdvances in Intelligent Systems and Computing
Volumen1297
ISSN (versión impresa)2194-5357
ISSN (versión digital)2194-5365

Conferencia

Conferencia9th International Conference on Software Process Improvement, CIMPS 2020
País/TerritorioMéxico
CiudadMazatlán
Período21/10/2023/10/20

Nota bibliográfica

Publisher Copyright:
© 2021, The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG.

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